The market wants its hands-on leaders back.
Not the super-IC. Not the manager who forgot how to open a file. The one who can do BOTH. So does your portfolio work for you or against you?
👋 Hi friends, new and old, I’m Marina Krutchinsky, founder of UX Mentor Diaries. A couple months ago I left my VP of UX job at JPMC to fully focus on coaching designers and sharing what's actually working for them - in this newsletter - in case it helps you too. For more: Coaching | Testimonials
A designer I started coaching back in April - I’ll just call him Lead here, because that’s the title he was trying to leave behind - failed an interview for his first Head of Design role right before he came to me.
He’d been a phenomenal IC for 12 years. Real range, shipped products we’ve all used, the kind of work the craft people screenshot.
So he had the portfolio he’d always had.
He told me that for that interview for the Head of Design role, he picked his 3 strongest case studies, walked the panel through the problem, the explorations, the final screens, the polish. He showed his thinking. He showed his hands.
But he didn’t get the job.
The feedback (that came through the recruiter) was kind but kind of useless: “Incredible designer. They weren’t sure he was ready to lead.”
He was furious when he came to me, because he felt ready. And he was ready. He’d been doing the job - setting direction, unblocking his team, fighting for the roadmap - for at least 2 years without the title.
But in the interview, he’d spent 45 minutes proving the one thing nobody doubted, and zero minutes on the thing they were actually trying to find out.
The cruel part: the more beautiful his case studies were, the worse they probably landed.
Because every gorgeous screen was more evidence that he was the best maker in the room, which is exactly the person you keep on the team and route the decision around.
He had an “altitude problem”.
And it’s the most common one I see in designers stuck right at the edge of leadership.
1 — What question your portfolio is answering.
Your portfolio needs be an answer to one clear question, not some “body of work”.
And the question changes the second you want to cross from IC to leadership.
→ An IC portfolio answers: Can you do the work?
So it’s built around artifacts - the screens, the flows, the system, the before-and-after. The designer is the hero. “I researched, I explored, I shipped.” That’s what the level is for.
Your hands are the product.
→ A leadership portfolio answers a different question entirely: Can you make good work happen through other people, and does it move the business?
Here your judgment becomes the product -
what you chose to invest in,
who you grew,
what you killed,
what you bet on, and
what happened to the numbers because of what you did.
The clearest articulation of this I’ve ever read came from a VP of Design quoted in On Diego:
“Over the last 10 years, I have not been a contributor to the design of products. I use my design skills now for designing teams that design products.”
That’s the altitude.
The medium of a leader is teams, strategy, and outcomes.
If your portfolio is still showing screens you designed, you’re presenting at the wrong altitude - and a good panel feels it in the first 5 minutes, even if they can’t name it.
2 — Your best case study may be working against you.
There’s a counterintuitive trap that may have cost that Lead an offer.
The instinct, when the stakes go up, is to show more. Usually “more” will be “more craft”.
But to a panel hiring a leader, a long, loving walk through your own pixels reads as a tell.
It says: this person’s identity is still in “making the thing themselves”.
And a leader whose identity is in making the thing themselves is a leader who’ll hoard the interesting work, can’t delegate, and bottlenecks the team.
You think you’re showing strength. They’re seeing a risk.
Hannah Hearth, a design director who’s sat on both sides of these interviews, put the contrast bluntly. IC portfolios, she writes, “generally tend to look like cookie cutter copies of each other, each one using a template of a theoretically clean design process that no one really follows.”
Manager portfolios, by contrast, are all over the map - one candidate shows how they coached a team to a higher craft bar, another shows how they pitched a strategy that grew the company’s market.
That sprawl is the signal.
There IS a template for “can you do the work,” because the work is legible.
There’s no template for judgment, because judgment is yours.
The leaders who get hired are the ones who picked the right evidence to prove they can be trusted with other people’s careers and the company’s money.
So the best case study in your IC portfolio - the one you want to spend 20 minutes on - is often the one you need to cut to 4. At most. Because the prioritized minutes are the message, and you only get 45 of them.
🚨 One important caveat, especially for 2026 hiring, and I’m going to spend a whole section on it: cutting your craft to 4 minutes is not the same as hiding it.
The market just changed in a way that makes your hands matter more than they have in a decade - but only if you frame them right. Hold that thought.
3 — How to shift the altitude, with examples.
“Speak from a higher altitude” is the kind of advice that’s true and completely unusable.
Here’s what it actually means, line by line.
You need to change what the work is evidence of.
Notice what’s happening.
The same project is in both columns.
But you’re now “re-pointing the camera” - off the artifact, and onto the decision, the team, and the business consequence.
And “the screen” goes from being the subject to being the proof.
Helena Seo, Head of Design at DoorDash, has hired over 30 design managers.
She calls the thing she’s looking for “T-shaped leadership” - the horizontal bar is the breadth (strategy, team-building, cross-functional pull), the vertical is one place you went deep enough to show you still have taste.
Most stalled candidates present an all-vertical portfolio: pure depth, no bar across the top. They’re showing a great I where the job needs a T.
4 — The 2026 plot twist: the market just brought your hands back.
Everything above is true.
And then 2026 walked in and added a condition that trips up the designers who learned the altitude lesson too well.
The shift → Design teams are shrinking. Middle management is being cut across the industry - the Wall Street Journal and Business Insider both documented Meta, Lyft, Disney, Amazon, Google flattening the “managerial middle” to move faster and spend less.
And AI is eating the production layer: the first draft of the screen, the copy, the layout now comes out of a tool in seconds.
As Andy Budd put it in Design Leadership in the Age of AI, we’re heading into a world where “many design tasks will no longer need a designer.”
Put those three together and you get the role that’s quietly come roaring back: the player-coach.
The director who still has live hands.
Justin Delabar mapped it cleanly in The Rise of the Player–Coach Designer - the old ladder, where each rung meant less craft and more coordination, is collapsing inward.
The new expectation, top to bottom: “stay close to the work.”
Budd is blunter about who survives the cut - the designers who can “shift between hands-on execution and strategic coaching” in the same role.
Now (read this part carefully, because it’s the exact distinction you need to nail in your portfolio).
The comeback of the hands does not mean the super-senior IC wins.
It’s not “be the best maker again.”
3 different people are interviewing for this role, and only one gets it:
The altitude-only manager. Great at strategy and people, hasn’t touched a file in five years. In a fat org, fine. In a lean, AI-shifted org, a luxury nobody’s buying - a coordinator role that’s being deleted.
The super-IC. Phenomenal hands, no real evidence of direction-setting or business judgment. Gets hired - as a Staff IC, the job you’re trying to leave. The hands alone top you out.
The director with strong IC chops. Sets the bet and can drop into the design file to unblock it. Directs the pod and writes the prompt patterns and craft bar the team designs against. This is the one. Do and direct, in the same breath.
So the altitude argument doesn’t reverse, it gets a second requirement bolted on.
You still have to prove you can make work happen through others and move the business (that’s still the part AI can’t do and the super-IC can’t show).
But you also now have to prove your hands are still live, as taste applied at scale.
The new artifacts that prove it aren’t just pretty comps; Delabar lists them as design tokens, evaluator criteria for AI output, prompt libraries, experiment readouts - craft turned into systems the whole team designs against.
That’s the needle.
Pointed at the team’s output instead of your own.
5 — How to build the leadership portfolio (the realistic version).
You don’t need new work. You almost certainly already did the leadership part, you just never “filed it” as leadership. Here’s the build, in 5 simple steps, and it’s faster than you fear.



